stardew valley expanded wiki

Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Fixed an issue where Robin's AC unit wasn't animated during summer. Increased the trigger timeframe Robin comes by to inspect Grandpa's Shed (7am~3pm > 7am~8pm). The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Use your hoe to till the soil, then use a seed packet on the tilled soil to sow a crop. Added an extra required item for Emily's special order. Players can now interact with the saloon, adventurer guild, and carpenter shops from any counter tile. Note that this will reset any configurations. Changed the geographic location of the Crimson Badlands from Calico Desert to Galdora, a new continent. Fixed an issue where the Summit had different weather. Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. Fixed a bug where the ice festival displayed spring tiles. Joja products are now 10% cheaper than Pierre's. 9 new events have been added (5 for Victor, 4 for Olivia). Fixed a bug where Sophia didn't return home after running errands during marriage. Fixed an issue where farmhands didn't get ??? He is somewhat of a playboy and really likes to watch fashion and modelling shows. Decreased ore spawns in the Highlands Cavern. Reduced the idle/awkward pauses. Fixed an issue where Alesia had multiple character sprites in the Adventurer Guild. Only effective on a new save file or if players reset bush locations on the farm. Received by mail the day after entering the Skull Cavern. Fixed an issue where Pierre clipped into Caroline during community day. Can you learn to live off the land and turn these overgrown fields into a thriving home? Fixed a couple typos in location messages. Stardew Valley's newest antagonist, Lucikiel, comes with elaborate custom heart events, fight scenes, special schedules, and three unique animations. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE). 10-18-2020: Added a custom prop to Leah's vanilla 8 heart event and adjusted pathing. Aurora Vineyard now displays vines in its overgrown state. Fixed an issue where Leah clipped into Sophia at Blue Moon Vineyard when gazing out at the Gem Sea. 09-19-2020: Added a 12 heart event for Claire. Fixed an exploit where players could buy blue moon wine from Pierre and sell it back for profit. Fixed an issue where the Grampleton Fields boat wasn't functional. Added a new questline to Aurora Vineyard, which involves a new item, after players complete the community center and have played for at least 138 in-game days (late spring of year 2). Reduced ore spawns in the Highlands Cavern by about 15%. The community center, once the towns most vibrant hub of activity, now lies in shambles. Fixed an issue on GF where trees couldn't be planted near Grandpa's Shed. Esca assisted me in updating the custom forage locations to the new FTM framework. Fixed an issue on IF2R where pigs sometimes dug up truffles behind the animal pen fences. When giving Amethyst, it may count towards the Clint's Attempt story quest instead. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Added a fence replacement for the default fences, matching the static fences throughout the valley. Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Fixed an issue where players couldn't trigger the secret note magnifying glass event at the bus stop when warping from Grandpa's Farm. Added Miscellaneous dialogues and schedules to vanilla NPCs. Players can now sit with Abigail on the saloon couch. It won't be easy. Fixed an issue where locational dialogue prevented players from placing crab pots on the dock near Willy's house. This adds flawless compatibility with other mods that also add custom fish. You have three days to catch. Replaced the wizard cosplayer in Sophia's 14 heart event. 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). Fixed an issue where Lance didn't attend the halloween festivals on even years when married to the player. Fixed an issue where Cassandra clipped into Drake in the adventurer guild. Greenhouse will now state it's in ruins and will be inaccessible until the player has fixed it via Joja or bundles. Fixed an issue where snatcher worms had no fish pond produce. -Stardew Valley Expanded- Date uploaded 16 Dec 2022, 10:28PM File size 359.7MB Unique DLs 267.6k Total DLs 379.1k Version 1.14.18 PC Install Guide Mobile is currently incompatible until SMAPI and frameworks are updated for Stardew Valley 1.5 Mod manager download Manual download Preview file contents Grandpa's Farm Date uploaded 24 Sep 2022, 9:12PM Fixed an issue where Lance's resort dialogue window instantly closed out. Fixed an issue where Haley's house interior flooring clashed with some recolor mods. Fixed an issue where the river in Pelican Town wasn't rendered correctly during festivals. Explore their home to find out! Changed the Adventure Guild open time from 3pm~12am to 12pm~10pm. Light source patches are now appended instead of replacing entries entirely. Perfect for players who experience lag with mist effects or who don't want the effects displayed. This event triggers after the player has played for at least 40 days. Fixed the greenhouse lighting (IF2R). I have an idea for a new style of bed, but I'll need 80 hardwood to make it happen. Added 4 new original soundtracks: 'Enchanted Waltz', 'Ominous Cavern', 'Lament', and 'HaruhiViolinSolo'. The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. I forgot to put the event triggers back!). Removed the "Vanilla Sandy Portraits" configuration (no longer needed). It is the largest map to date in vanilla and modded Stardew Valley! Added an extra condition to Shane's seven heart event. Added another Joja employee in the Joja department store. There's a lot of lore to discover. Fixed an issue where players couldn't unlock Sprite Spring if "Romanceable Rasmodia" was installed. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Edited Robin's letter she sends to players where she aplogizes for making fun of the cottage in the vanilla intro (IF2R). Added a new death cutscene if players are defeated in Galdora. Void eel fish ponds now display a darker color. Extended the entrance in the desert railway to the Crimson Badlands. Removed Morris' bus stop event where he advertised the Joja membership directly to the player. Fixed various typos (mostly in Victor's events). Added movie reactions and concession tastes for all SVE characters. Players can now toggle it off and still maintain the seasonal edits (snow on fences). Fixed an issue where players couldn't converse with Morris after completing the Joja community developments. Players can no longer get behind Gunther's counter until they've unlocked him as an NPC. Added more decorations to Andy's house, Susan's house, Haley's house, Jenkin's house, and Sebastian's room. Susan now tells the player she will be in-game the following day during her introduction. Fixed a bush by Clint's house that prevented Leah from moving. Publishers. Monsters deal increased damage and some have received a small HP buff. Gunther gives players a different award. Added new potions, bought from adventurer vendors after meeting certain conditions. Added a new configuration for Grandpa's Farm called "Remove Land Expansion Pond". : https://www.patreon.com/StardewValleyExpanded, Blue Moon Vineyard's owner: Sophia - a new female marriage candidate, The Joja customer service representative: Morris, Stardew Valley's Adventurer Guild leader: Marlon, - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. Added a new event for Sandy. If anyone can collect 1000 pieces of [Resource] in a week, they'll earn a reward. icon wasn't properly displaying over Gunther's drop box. Its companion buildings, the Water Obelisk, Desert Obelisk, and Island Obelisk, can also be purchased from the Wizard. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. The Adventurer Guild is now locked until the landlslide is cleared (mines access). Players can purchase them from Marlon and Gus after reaching enough friendship. FIX FOR SEASON_DUSTY CRASHES: Throw out [CP] Karmyllas Immersive Maps and [TMX] Stardew Valley Expanded Locations from the mod directory, then reinstall the files. These events will be revisited in a future update with different narratives (completely new events). Fixed an issue where Robin told players incorrect battery pack amounts during end dialogue of Grandpa's Shed questline. Fiddlehead ferns no longer spawn outside the secret woods. 10-19-2020: Fixed an issue where farm buildings couldn't be placed in a couple areas on IF2R (toggled configurations). Fixed an issue where spouse objects would not appear on IF2R. Nerfed forage spawns. Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches. Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. Balanced artifact spawn rates on custom maps. Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game. Adjusted several vanilla character schedules to fix the clipping issues in the newly designed interiors. Fixed an issue where half the stump of the cherry blossom tree in the IF2R backyard was present if players removed the backyard table via configuration on the sandbox layout. I'm going to invite some friends over to do a "rock rejuvenation" ceremony, but I'll need some crystals to channel the right energies. Added puppyfish, fairy rose, and grampleton orange chicken to Sophia's love category. Designed new waterfall sprites and animations. Players can now be saved by Marlon and Gil when defeated in the mines or by Lance when defeated at Ginger Island (but not always). Fixed a glitch in Sophia's house where the player could walk outside the bathroom and into the void. Fixed an issue where NPCs warped to the desert via the bus line. Added a "Smaller Desert Map" configuration (default = "false"). Fixed an issue where logs in front of Grandpa's Shed acting as a progress gate sometimes didn't spawn. This is a collaborative wiki for the mod Stardew Valley Expanded. Youve inherited your grandfathers old farm plot in Stardew Valley. Fixed an issue where Daggerfish was missing fish pond data. Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". He closes up shop two hours early on Monday to visit the ridge at Blue Moon Vineyard. 's warp was covered with foliage during summer. Fixed an issue where Apples' icon didn't show up on the map if rooming with the player and NPC Map Locations was installed. These have been removed. I'm not really sure why players would want radioactive roe but here we are I guess. If SVE isn't your thing then I recommend expanded access maps. Unlike other quests, The Player does not have to earn them while the quest is active. Added "Harder Crafting" as a configurable addition (default = false). Added the "Mother Starfruit Tree" and "Starfruit Friends" to Junimo Woods if players took over Aurora Vineyard in the CC route. According to Clint's instructions, if you place 5, If you can slay 10 slimes, you'll have earned your place in the, Mailbox, morning after reaching level 5 in, She visits the farm house after the player is at 3. Some are hidden, but not all. Hey! Added ten new events: five for Susan, four for Krobus, one for Abigail. There could be valuable minerals inside, but. Fixed an issue where players could place objects on Robin's spot where she works on farmhouse upgrades (IF2R and GF). Fixed typos in Penny's seven heart event. Fixed an issue where there were several unpassable grass tiles at Morris' property. Added additional lore about Castle Village in Sandy's 5 heart event. Changed how vanilla locations are loaded through TMX Loader. Players must now be level 5 fishing to encounter the starfish and puppyfish. Added "stone chest", "mini-obelisk", and "geode crusher" to the balanced crafting configuration. This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. Players clipped into the IF2R farm cave when entering it. It seems Mr. Qi's strange scavenger hunt has come to an end. Fixed an issue where Secret Note #18 still wasn't obtainable (look near the Oasis by the water). Made it easier for players to reach the farm cave (IF2R and only on a new save). Revamped Community Day NPC schedules and Marlon's schedule. Fixed an issue where the game froze during Harvey's 10 heart event. Juice must be collected from Keg while quest is active. Dusty will now bark at the player when petting him (Dusty deserves all the pets). Fixed an issue where Sophia's 14 heart event crashed the game. Fixed an issue where players couldn't place furniture in some areas west of Cindersap Forest. SVE fish data is now appended instead of overwriting vanilla location entries. Fixed an issue where farmhands couldn't complete all Nexus warp points. This translates to summer 17th year 3. Fixed an issue where waterfall effects wouldn't render if players didn't have Grandpa's Farm installed. This shard glows with an otherworldly blue light. Touched up vanilla fence replacement sprites (standard and hardwood). Fixed an issue where players couldn't trigger Marlon's sewer key event. Changed the far left ridge on IF2R (by the boat). Fixed an issue where SVE fish pond population gates didn't work correctly. Fixed an issue where players with Immersive Farm 2 installed (the original) got stuck behind a pillar when entering the secret woods from their farm. Removed building objects (static mushrooms and flowers) in player pathways on all maps. map patches. Fixed an issue where Susan had an outdated summit schedule talking about a gravestone. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). Fixed an issue where some of the new crop tilesheets weren't correctly centered. Others will arrive on random days between years 1 and 4. Added two new warps at ??? Removed "(What should I say?)" Added new portraits and sprites for the Wizard. Added two new maps: Shearwater Bridge and Grampleton Fields. Fixes all issues players have been experiencing. Can be purchased from Robin's shop. Adjusted a cherry blossom tree at Blue Moon Vineyard which slightly obscured the dirt path. Added Winter Star festival dialogue for Morris. Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. Sophia's grange display now appears at the fair. Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. It can be started once players have the skull key and rusty key in possession (instead of reaching perfection). Added more greenery to the IF2R backyard. Increased all tempered galaxy weapon defense stats by 5 and changed descriptions. He does activities in his backyard after closing up shop for the day on Monday, Wednesday, and Thursday. Fixed a bug where players couldnt obtain secret note 25. One change being: She will now talk to Jodi and Caroline at the town plaza during summer, fall, and winter instead of just spring. George no longer hangs out behind his trash can during summer (in front of house now). Fixed glitched tiles in the forest, summit, and IF2R maps. It can be found in the remains of slain ghosts. Added multiple different dialogues for them that depend on player progression. Made the Jenkins' Residence exterior more lush during summer. SVE fish can now be placed in fishponds. Hence, if the player starts a special order with a maximum timeframe of 7 days on Wednesday, the time given for completion will only be 5 days. Changed the tilesheet index of Blue Moon Vineyard's sign, fixing an issue where a table overlapped it with recolor mods installed. The fish section on the SVE descriptions page details how to catch them. You can also be part of the larger Fandom family of communities. 10-06-2020: Fixed an issue where Andy's end dialogue after his house clean event mentioned Pierre's store during the Joja route. Updated the summit warp coordinates for CJB Cheats Menu. Added a new configuration called "Alternative Craftables" (Default = false). He will now stand in front of Dusty, instead of standing on the other side of the fenced off pet area. Recolored the shalal shrub, ancient fern and rafflesia. Fixed an issue where grampleton orange chicken appeared in the fruit section in the CJB Cheats Menu. I understand this is an inconvenience for players, but the file and pathing reorganization is necessary for the long run of SVE! With SMAPI 3.0, town.xnb is no longer required for SVE installation. 09-16-2020: Fixed a bug where white vertical lines displayed on IF2R cliffs. Pierre's stand wasn't illuminated at the moonlight jellies festival. Fixed a bug where Jas and Vincent got stuck during the flower festival. Changed the format of several location messages to letters. Fixed a bug where players experienced a black screen during Jas' western forest event. Added seven new fish found at shearwater bridge, ocean, and ???. "Instant Grow Trees" can be downloaded to grow these trees immediately. Stardew Valley Expanded by FlashShifter. Players will no longer walk into the fence, freezing the event. 09-19-2020: Fixed several miscellaneous map glitches. In addition to quests posted on the "Help Wanted" board, there are several Story Quests unlocked during gameplay. Fixed an issue where Claire's marriage dialogue didn't load into the game and she didn't return home from work. Fixed an issue where Gunther's 6 heart event part 2 looped infinitely. 10-01-2020: Fixed an issue where Gunther's events couldn't be triggered (it's fixed for real now I promise). Added two new configurations to Grandpa's Farm titled "Larger Greenhouse" and "Remove Greenhouse Objects". Added special order quests for Sophia, Olivia, Susan, Andy, and Marlon. Removed the flower beds on the right side of Pierre's general store due to clipping into hardcoded sprites during Leah's art event. Fixed an issue where Kent and Susan overlapped at the summit. Only reflects on new weapons obtained. Simplified and streamlined Grampleton Fields installation. You found a strange looking key in the bottom of the mines. !! It wont be easy. Added a new configuration called "OlderSophiaPortraits". Removed unreachable bushes near Blue Moon Vineyard's Cindersap Forest entrance (only takes effect on new saves). See the Shop Schedules page for more information. Fixed an issue where some interior windows didn't illuminate when it was sunny. Heavily reduced the buy price of the tempered galaxy weapons sold by Castle Village adventurers. Fixed an issue where players couldn't ride their horse back from Grampleton Fields. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Fixed an issue where the Wizard's spouse area was shifted up one tile. Fixed a glitched water tile at Blue Moon Vineyard. Can be collected before accepting the special order Who is Victor and Olivia? Added compatibility for Ran's Harvest Goddess. (Framework Mod) This mod allows custom forage, debris, and monsters to function. Fixed a glitch where fences had snow on them outside of winter. It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals, new content for familiar faces, and other miscellaneous additions.

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2023-04-03T03:39:23+02:00

stardew valley expanded wiki

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stardew valley expanded wiki

stardew valley expanded wiki